"Animating: Starting from ‘Bouncing ball with tail’..." is about the process of learning animating, which includes sub-entries such as "BouncingBall," "ThrowingBall," "Jumping," "SwingingHammer," "StylizedWalkCycle," "Run," "Tapping&Punching," "GangnamStyle," and more.
In the first half of 2021, I took a course called 'Timing Analysis,' which covered basic principles applicable to different animation forms like 2D, 3D, and motion-stop. Using a method similar to motion-stop animation, I maintained a frame rate of 30 frames per second, with a stepped keyframe created every 2 frames.
While maintaining the overall continuity of the motion, I tried to make each pose visually appealing.