It is an RPG simulation game set in a single-stage corporate environment, where the player's objective is to navigate the challenges of resigning from a difficult-to-manage company. The goal is to foster relationships with colleagues, gather knowledge and support for resignation, and negotiate fair compensation from the company's CEO upon departure.
In 2019, I collaborated with team members on an RPG game called “Retirement Story”, where my role involved creating all scene and prop assets. Drawing inspiration from common items found in Korean companies, I produced various asset variants to enhance the game's realism and immerse players further.