You Can't Catch Me

In a room adorned with cute toys, the father chases the child around, darting through the space. The child, amidst a game of hide and seek, imagines the father as a monster. This short animation captures the memories of our childhood.‍

In the latter half of 2021, I collaborated with team members to create an animated short film titled 'You Can't Catch Me,' based on UE's real-time animation pipeline. My responsibilities included leveling, lighting, character rigging, texture, xgen, vfx, mocap, sequencer, and more.

Utilizing UE's real-time animation pipeline allowed us to divide the work more efficiently, adjust the production cycle more flexibly, and continuously keep the project updated.

Project Type
Family-oriented
Adventure
Original
Indie Anim
3D Anim
Work Mode
Software
Start and End Dates
Neuron
SP
Maya
UE4
Parent Project
Work Role
Mocap
Xgen
Rigging
Texture
Enviroment Design
VFX
3D Lighting
Team Work
2021
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Videos

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Final Images

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Process Images

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